PGR4 - lost "feel"

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RichardK
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PGR4 - lost "feel"

Post by RichardK »

Is it me, or does PGR4 feel like the car physics are 'wrong'?

PGR3 behaved very well IMO - the cars felt like they had weight, which I know sounds strange but they responded in a natural, predictable manner.

PGR4 seems to have lost that :(
pcp

Re: PGR4 - lost "feel"

Post by pcp »

Nah it's just you richard :mrgreen: pgr never had proper physics, give it a bit more play time and you'll get back into it, i love the 1st person view, could spend hours driving round in the supercars, shame forza 2 missed out on that :(
H3RB
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Re: PGR4 - lost "feel"

Post by H3RB »

RichardK wrote:Is it me, or does PGR4 feel like the car physics are 'wrong'?

PGR3 behaved very well IMO - the cars felt like they had weight, which I know sounds strange but they responded in a natural, predictable manner.

PGR4 seems to have lost that :(

try getting the xbox 360 wheel, the force feed back will add the wieghty feeling back to the cars.
personally i think its a good game and i can only race in car its so awsome racing in car:)
RichardK
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Joined: Tue Jan 08, 2008 10:47 pm
Location: West Midlands
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Re: PGR4 - lost "feel"

Post by RichardK »

pcp wrote:Nah it's just you richard :mrgreen: pgr never had proper physics, give it a bit more play time and you'll get back into it, i love the 1st person view, could spend hours driving round in the supercars, shame forza 2 missed out on that :(


I don't think it was proper physics, more exaggerated - it feels like Gran Turismo now, all wooden and overly shiny.

I'll keep playing (and I'm hunting for one of those wheels, the proper ones were recalled it seems) - but I think I'll have more fun with the new Burnout game in the short term :D
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